Liam Halpin
Software Engineer · Systems & Graphics
I am currently pursuing a Master of Science in Computer Science at the University of Illinois Urbana–Champaign, within the Grainger College of Engineering’s Siebel School of Computing and Data Science, where I earned a 3.75 GPA during my first graduate semester. UIUC’s Computer Science program is consistently ranked among the top programs in the United States and is recognized for its strength in systems, theory, and real-world impact. My graduate studies emphasize computer system organization, compiler construction, numerical analysis, databases, and interactive computer graphics, with a focus on performance-critical software design.
Prior to UIUC, I earned my Bachelor of Science in Computer Science from the University of Wisconsin-Madison in three years (total), graduating Summa cum laude in the Class of 2025 with a 3.98/4.00 GPA and consistent Dean’s List honors. My undergraduate training provided a rigorous foundation in algorithms and data structures, as well as low-level programming, operating systems, concurrency, and distributed systems.
Alongside my academic work, I have industry experience as a Software Engineer Intern, where I worked as part of a multi-disciplinary team to help build and ship a production web and mobile application. I value collaborative development, clear communication, and iterative problem solving, and I am motivated by opportunities to apply strong technical fundamentals to real-world engineering challenges.
I am actively seeking Summer 2026 Software Engineering Internship opportunities, particularly in systems, graphics, and performance-critical software.