Life Without Malloc
Liam Halpin Liam Halpin

Life Without Malloc

People often hate low level programming because of the constant use of malloc. Luckily there are plenty of alternative memory allocators and reasons to use them.

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Water Simulation in the Blink of an Eye
Liam Halpin Liam Halpin

Water Simulation in the Blink of an Eye

Making a realistic water simulation for video games can be tricky. He’s an overview about how I was able to add interesting features and optimize the simulation so it’s able to be a core part of gameplay.

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