Waterwheel
"Waterwheel" is a personal project focused on building a robust 2D game engine from the ground up. Developed using SDL2, this engine prioritizes both functionality and a user-friendly experience, featuring a custom GUI for streamlined content creation. This project demonstrates a deep dive into game engine architecture, from rendering and collision detection to pathfinding and UI design.
2D Action Game (WIP)
This untitled 2D action game, currently under development, blends dynamic water simulation with a captivating soundtrack to create a unique and immersive experience. Inspired by titles like Hyper Light Drifter and Death's Door, this project showcases both my programming and musical abilities as I craft a compelling action-adventure with a focus on fluid dynamics and atmospheric soundscapes.
PROX
Forged in a one-week game jam, "PROX" plunges you into an alien world where a nimble character and a colossal "Queen Crab" must rely on each other for survival. Lure enemies away from your vulnerable Queen, but stay close or risk your own demise! Experience the innovative gameplay and captivating symbiotic bond in this unique adventure.
Sucker Succor
Sucker Succor is an RTS game made in Unity using C#. In this game, the player controls an underwater “tentacle monster”, rooted in place, interacting with an active world, consisting of over 200 agents at once, moving around the creature. This game is purposely a departure from traditional control schemes and main character roles.
We Are Planet Earth
"We Are Planet Earth" is a Unity game where you take on the role of the planet itself, using natural disasters to combat humanity's pollution. Developed during a one-week game jam, this collaborative project challenges you to guide humanity towards environmental activism or unleash nature's full fury. Experience a unique blend of strategy and environmental commentary, featuring a stylized cartographic aesthetic and intuitive gameplay. This thought-provoking game explores the delicate balance between human action and consequence, forcing players to confront the impact of their choices.
Tanks!
Relive the nostalgic thrill of classic tank battles with this faithful recreation of the beloved "Tanks!" game from Nintendo Wii Play. Experience the first 20 levels of intense, pixelated action, facing off against a familiar cast of enemy tanks. This personal project was undertaken to delve deeper into game mechanics and logic, resulting in a modernized take on a timeless arcade classic.
Temple Defense
Forget raiding tombs – this time, you ARE the tomb! In Temple Defense, you take on the role of an ancient temple protecting its treasures from a relentless Indiana Jones-esque adventurer. This timing-based puzzle game challenges you to strategically activate deadly booby traps, from collapsing floors to poison dart launchers, to stop the treasure hunter in their tracks. With the clock ticking and pressure mounting, can you outsmart the intruder and defend the temple's secrets?
On The Seabed
Play as a sea creature fighting against other sea dwellers. Pick up items and followers along the journey. This is a 2D top-down roguelike game with three playable classes, 36 unique items and 9 different followers. This game uses an interactive inventory system to ensure that every playthrough is different.